New Balances and Updates
Project Emerald » Devlog
Beginning of the game has been updated with more information in the 'tutorial' to present more information about the shield and break system, as well as the Ult system and the special feature of Harc's "Megaton Crush" skill.
Early battles toned down so the player is not overwhelmed and stunlocked due to being alone vs multiple enemies.
Got in contact with other RPG maker devs and found they use much higher encounter rate numbers than expected. Doubled the encounter steps on most maps and it is feeling less tedious and exploring is much better to engage in.
More maps and fights and story to come next.
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Project Emerald
2.5D RPG Video Game
Status | In development |
Author | Hekinsieden |
Genre | Role Playing |
More posts
- Close to the final demo version!6 days ago
- Update, general progress, new things AND stuff!Dec 01, 2024
- Big update for the Beta with juicy QoL changes!Sep 29, 2024
- New player test feedback and updates!Sep 29, 2024
- New version uploaded!Aug 03, 2024
- Comparing combat strategies.Jul 13, 2024
- Secret Pirate Cave progress.Jun 22, 2024
- New Party Members and General DevelopmentsMay 25, 2024
- Sugar and Eggs!Mar 30, 2024
- These fights are not free victories...Mar 17, 2024
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