New Balances and Updates


Beginning of the game has been updated with more information in the 'tutorial' to present more information about the shield and break system, as well as the Ult system and the special feature of Harc's "Megaton Crush" skill.

Early battles toned down so the player is not overwhelmed and stunlocked due to being alone vs multiple enemies. 

Got in contact with other RPG maker devs and found they use much higher encounter rate numbers than expected. Doubled the encounter steps on most maps and it is feeling less tedious and exploring is much better to engage in.

More maps and fights and story to come next.

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