Big update for the Beta with juicy QoL changes!


Major update for the Beta demo including but not limited to:

No more "?????" on any crafting, all info is revealed to the player with the crafting/recipe books.

Saxum's 'Cool Breath' now gives 'Clairvoyance' which is a passive Mana regen state.

Lucianna now has a spell that gives an ally Regeneration and a speed boost.

Aldric's 'Seal Mana" is now upgraded to an Ult ability and just obliterates enemies' max mana pools causing them to "lifetap" and stun themselves to fill their mana.

Poison now causes both Health and Mana to be lost. Possible to combo Poison and Seal Mana to keep an enemy Lifetapped and stunned?

Ruins under Southara have begun being developed, currently has some mostly visible previews of what is to come in that area and the "vibes".

Overworld is now 2 parts! This will help with lag during overworld exploration.

NPCs in Ohmsville have been adjusted where many were moving around using processing power when it wasn't really much of a benefit to have them all walking around in circles.

Many spells have had their armor piercing scaling adjusted so more powerful spells pierce more defenses.

Multiple resources have been rebalanced and given new sources! Flour, Monster Meat, Mountain Thyme.

Many enemies now give more EXP than in older versions of the game to speed up the very early parts.

and these are the ones I could remember for this post!

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ProjectEmerald.zip 849 MB
73 days ago

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